@startuml
sprite $vscode_wordmark [48x48/16] {
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00000000000000000000001CFFFFFFFFFFFFFFFFFFFFFF10
000000000000000000000000BFFFFFFFFFFFFFFFFFFFFF10
00000000000000000000000009FFFFFFFFFFFFFFFFFFFF10
000000000000000000000000008FFFFFFFFFFFFFFFFFFF00
0000000000000000000000000007FFFFFFFFFFFFFFFFF900
00000000000000000000000000006FFFFFFFFFFFFFFE6000
000000000000000000000000000004FFFFFFFFFFFD600000
0000000000000000000000000000003EFFFFFFFD60000000
00000000000000000000000000000002EFFFFD5000000000
000000000000000000000000000000001AEB400000000000
000000000000000000000000000000000000000000000000
042064000000000701852100000712000007720000070000
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00580738287599170277383895FA24765019728728667620
}


!define DEV2_VSCODE_WORDMARK(_alias) ENTITY(rectangle,black,vscode_wordmark,_alias,DEV2 VSCODE_WORDMARK)
!define DEV2_VSCODE_WORDMARK(_alias, _label) ENTITY(rectangle,black,vscode_wordmark,_label, _alias,DEV2 VSCODE_WORDMARK)
!define DEV2_VSCODE_WORDMARK(_alias, _label, _shape) ENTITY(_shape,black,vscode_wordmark,_label, _alias,DEV2 VSCODE_WORDMARK)
!define DEV2_VSCODE_WORDMARK(_alias, _label, _shape, _color) ENTITY(_shape,_color,vscode_wordmark,_label, _alias,DEV2 VSCODE_WORDMARK)
skinparam folderBackgroundColor<<DEV2 VSCODE_WORDMARK>> White
@enduml